Games as Art -Registration Open!
The National Endowment for the Arts recently stated that it would accept Games as an Art Form. But what games are appropriately described as art? While any great classic (from Zelda to Starcraft) might fall into this category, for our purposes we’ll focus on exploring the intentional introduction of art concepts into gameplay. In Philadelphia, where we actually have a lot more successful artists than successful game developers, it seems that such analysis could provide meaningful value. This panel session will include Chris Melissinos, the curator of this Spring’s major show on games at the Smithsonian Institute; and Alyce Myatt, who serves as the Director for Media Arts at the National Endowment for the Arts.
Co-sponsored by the City of Philadelphia, Office of Arts, Culture and the Creative Economy.
5:30 PM-8:00 PM
Hacking Big Art for Fun and Games
Tools, methods and aesthetics of tech games and gameplay that go well beyond the screen.
Labs, Galleries and Arcades: Making Space(s) for Art/Games
An overview by Sarah Brin of GlitchLab LA. Sarah is an experienced curator in games “who sometimes works with videogames, big cities, and blindfolded children.”
Games and Gamification as Creative Practice
A panel overview exploring the methods and processes extending creative work into game environments.